Chill Pill

The Chill Pill project involved designing an app and webpage aimed at assisting elderly individuals in managing their medications effectively. The app sends timely alerts for medication intake and features a tracker for keeping records of medications taken along with their information. As the sole designer, I conducted secondary research to understand user challenges and analyzed competitor offerings to inform my design. Using Figma, I created wireframes and high-fidelity prototypes, ultimately developing a user-friendly interface. Although no formal usability testing was performed, peer feedback indicated a positive reception of the app's design and functionality.

Case Study

    • Objective: To create an app and webpage that sends alerts to users for timely medication intake. The app features a medication tracker, allowing users to keep a record of medications taken and information about each medication.

    • Target Audience: The primary audience includes elderly individuals managing multiple medications, as well as their caregivers, who need an effective solution for medication adherence and tracking.

    • Role: As the sole designer, I handled all aspects of the project, including research, design, content development, and user testing.

    • User Research: Conducted secondary research by reviewing existing literature and studies on medication management challenges faced by the elderly, as well as analyzing feedback and reviews from users of similar apps. This helped identify common pain points such as missed doses, confusion about medications, and the need for reminders.

    • Competitive Analysis: Analyzed existing medication management apps to identify features that resonated with users, such as reminders, educational content about medications, and ease of use, particularly for an elderly audience.

    • Tools Used: Utilized Figma for wireframing, prototyping, and creating high-fidelity designs for both the app and the accompanying webpage.

    • Wireframes and Prototyping: Developed low-fidelity wireframes to outline the app’s user journey, including medication lists, alert settings, and educational resources. Progressed to high-fidelity prototypes to visualize the final design and interactions.

    • Usability Testing: Although no formal usability testing was conducted, I aimed to anticipate the needs and preferences of the target audience through secondary research and feedback from peers during the design process.

    • Results: Developed as part of a UX design certification course, this project showcased the application of user-centered design principles in addressing a critical health-related need.

    • Key Metrics: While there are no formal metrics due to the practice nature of the project, feedback from peers indicated a positive reception regarding the clarity and utility of the app's features.

  • Through this project, I gained valuable insights into designing for an elderly audience, emphasizing the importance of simplicity, clarity, and accessibility in user interfaces. Even without formal usability testing, the research and peer feedback helped guide the design decisions. In future projects, I plan to incorporate more iterative testing with actual users to validate design choices and enhance the overall user experience.

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