Ride or Die
Ride or Die transforms your city into the thrilling backdrop of a murder mystery adventure. Players choose a driver, solve clues, and explore local landmarks while unraveling captivating stories. This case study highlights the creation of a responsive, visually engaging website to showcase the game's features and encourage user participation. From designing interactive feature and story cards to ensuring seamless usability across devices, the project reflects a balance of creativity and functionality, tailored to enhance the player's journey.
Case Study
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Ride or Die is an innovative murder mystery game that transforms your city into the scene of an engaging, interactive mystery. The game allows players to choose a driver, solve clues, and explore local landmarks, all while unraveling an exciting story. This case study details my design process, challenges, and outcomes in creating the Ride or Die website.
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Role: UX/UI Designer and Front-End Developer
Responsibilities:
Designed the website layout and structure.
Developed the front-end using HTML and CSS.
Ensured a seamless user experience across devices.
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The goal of the project was to create a visually engaging and user-friendly website that highlights the game’s features and stories while encouraging users to schedule their gameplay.
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Mystery enthusiasts seeking an immersive experience.
Families, friends, and team-building groups looking for a unique activity.
Tourists and locals interested in exploring their city in a new way.
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Balancing Information and Visual Appeal:
The website needed to convey a lot of information about the game’s features and stories without overwhelming users.
Responsive Design:
Ensuring the layout and interactions were consistent across various screen sizes.
Encouraging User Action:
Motivating users to schedule their game by highlighting the unique aspects of Ride or Die.
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1. Research and Inspiration
To begin, I researched:
Competitor websites to identify trends and gaps.
User preferences for mystery games and city tours.
2. Wireframes and Prototyping
Using Figma, I created low-fidelity wireframes to map out the website’s structure:
A header to grab attention with the game’s name and tagline.
Feature cards to explain gameplay mechanics.
Story cards to showcase the different game scenarios.
A call-to-action (CTA) button to schedule a game.
3. Visual Design
I chose a color palette inspired by the mystery theme:
Primary Color: Deep purple (#1c1a54) for the background to create an immersive, mysterious atmosphere.
Accent Colors: Light purple (#bb86fc) and bright purple (#6200ee) to highlight key elements like CTAs and headings.
Typography was selected for readability and style:
Headers: Sans-serif font for modern appeal.
Body text: Clean and simple font for easy reading.
4. Implementation
The website was built using:
HTML: Structured content with semantic elements for accessibility.
CSS: Styled the layout and ensured responsiveness using flexbox.
Key Features:
Feature Cards: Highlighted gameplay mechanics such as interactive clues, driver selection, and city exploration.
Story Cards: Presented game scenarios with clear descriptions and CTAs to choose a story.
Responsive Design: Used media queries to optimize the layout for desktops, tablets, and smartphones.
5. Testing and Iteration
After development, I tested the website for:
Responsiveness: Ensured elements adjusted gracefully on different screen sizes.
Usability: Verified that users could easily navigate and interact with the website.
Performance: Optimized images and code to improve loading speed.
Feedback from peers led to several improvements:
Increased spacing between sections for better readability.
Added hover effects on cards and buttons for interactivity.
Refined the call-to-action button to make it more prominent.
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The final website achieved its objectives by:
Enhancing User Engagement:
The visually appealing layout and clear navigation encouraged users to explore the game’s features and stories.
Driving Conversions:
The prominent CTA buttons effectively guided users to schedule their game.
Seamless Responsiveness:
The website provided a consistent experience across devices, increasing accessibility and usability.
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Iterative Design is Crucial:
Testing and peer feedback played a significant role in refining the design.
Clarity and Focus Matter:
A clean layout and focused messaging prevented information overload.
Attention to Detail Improves Usability:
Small changes, such as spacing adjustments and hover effects, significantly enhanced the user experience.
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Conduct user testing to gather feedback from actual players.
Implement additional features, such as a FAQ section and player testimonials.
Explore integrating animations to make the website even more dynamic.
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The Ride or Die website successfully showcases the game’s unique experience while delivering an engaging and user-friendly platform. This project reinforced my skills in UX/UI design, responsive development, and user-centered design principles.