Belle’s Book Drop

Developed Belle's Book Drop, an engaging game on Scratch where players help Belle catch falling books from a bookshelf. As the sole developer, I utilized fundamental programming concepts, including loops, conditionals, and variables, to create an interactive experience. The player controls Belle’s movements by dragging the mouse, with the objective of catching as many books as possible to increase their score. The game received positive feedback from peers for its enjoyable mechanics and simplicity, allowing me to apply and reinforce my understanding of basic programming principles in a fun and creative way.

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